A pointless adaptation – anime critique: Atelier Escha & Logy: Alchemists of the Dusk Sky

Title: Atelier Escha & Logy: Alchemists of the Dusk Sky (Esuka & Roji- no Atorie ~Tasogare no Sora no Renkinjutsushi~)
Format: TV anime
Genre: game adaption, fantasy
Series Creator: Gust Co. Ltd.
Series Director: Yoshiaki Iwasaki
Studio: Studio Gokumi http://en.wikipedia.org/wiki/Studio_Gokumi
Series length: 12 episodes
Original Airing dates: 10 April 2014 – 26 June 2014
Reviewed format: high def download with fan subs


Synopsis:

In a far away place to the west of the Twilight Land where the local administration hires two new alchemists, Escha and Logy as members of their R&D division. While learning the ropes of their new occupation, Escha and Logy gather friends and companions as they unlock the secrets of the nearby ruins and help the citizens in a world that is still recovering from a catastrophic event known as “The Dusk”.


Review:

Am going to be very quick with this review.

I haven’t played the massively expansive games series that it’s adapted from due to only a few being released outside of Japan & the general premise &, more especially, the terrible translating & voice acting never grabbed me.

I guess that it was popular enough to warrant an anime adaptation but I personally don’t find it interesting enough for that.

It sticks pretty rigidly to the source material, as a lot of game adaptations do, meaning that you lack lot of context & the series tends to throw a lot of random scenarios & characters at you that viewers more familiar with the series would get more out of but as a non-invested viewer, I just found it annoying. Too much lore & too much backstory without actually developing the story & lore on screen. The alchemy that they used isn’t really explained & all hand waved past like such great magical wonder. Yet it’s not magic & the magic that in the series, cast by the egoistical witch Winbell, is also hand waved -at 1st said to be secret & impressive but by the end of the series, no one even blinks when she casts it.

The main premise is the relationship between Escha & Logy.

Escha was born in the city of Corsit, part of a long line of alchemists & she had two dreams. To be a great alchemist like her long dead mother & to explore the floating ruins that hang above the town. Whilst Logy is a more taciturn alchemist from the capital who is running from a personal shame. Surround them are a fairly 2 dimensional cast that might’ve been interesting in a series that took more time to develop them but the whole thing reeks of the rushed brevity that I’ve complained about in my past few reviews.

In this series is comes out as too much time spend on the mundane & uninteresting & then suddenly rushing the ending & the majority backstory in a few episodes -bring out the secret pasts of primary & side characters in a muddled rush.

To be honest, unless you’re invested in the series, you probably won’t enjoy it. It brings nothing new to the adaptation genre, reeks of poor sexualisation & characterisation & was generally unentertaining for me. You might have a different view but it’s not something that I can willing recommend.

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2 thoughts on “A pointless adaptation – anime critique: Atelier Escha & Logy: Alchemists of the Dusk Sky

  1. The Otaku Judge 06/07/2014 / 9:05 PM

    Oh dear, another weak video game adaptation. Shame as I like the Atelier titles.

    Like

    • andthegeekshall 06/07/2014 / 11:37 PM

      The games are probably fine but they had no business being turned into an anime in the fashion that they did.

      Like

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