Was meant to have written this a while back but back have been busy with more than a few things of late. Oh, well. Such is life.
Because Nintendo view me as a hyper-consumer of their products, they selected me (& a few thousand others) to test & brag about their demo for their forcoming (re)releases Pokemon Ruby Omega & Sapphire Alpha.
Since there isn’t honestly much to the demos, I’ll take a moment to about the Big N‘s strategy with releasing unlimited demos & special promotions (such as Halloween themes) to their heavily invested consumers before releasing limited versions to the general public through their eShop system.
The main idea in doing this is so those individuals who are already rapid fans of Nintendo & their various products are both kept engaged & are ready to be zealots for the Big N’s cause. Nintendo lose nothing from sending out demos & free bonuses to Nintendo Club members or randomly selected consumers. In fact, they have everything to gain because it is these individuals who are most like to have ways & means (such as I with this blog) to promote these special promos & get other consumers who aren’t as devoted to become jealous &/or intrigued by they aren’t afforded the same deals. That is when, after much internet metaphorical (unless you have a Nintendo logo tattooed on it) dick-waving, Nintendo release a limited use demo for everyone else -such as they did with the recent Super Smash Bros. 3DS demo.
This sort of trickle release in the Age of the Hyper-Engaged consumer means people are always aware of what they are potentially missing out on, so are more able (& eager) to demand their share too (deserved or not).
What people have been neglecting to notice is that Nintendo has been the quiet achiever of the current Console War of sales of the 3DS in Asia & the increase of Wii U sales due to a steady flow of new release games over the past year. Whilst people focus on the current home console battle between Sony (PS4) & Microsoft (XBone) (in which the XBone is being smashed by the PS4) & how rapid the fans get there, almost everyone has a Nintendo platform of some variety (usually a DS or 3DS). Nintendo are the constant of the video game industry, having beaten Atari, Sega & a myriad of other companies (apart from PC game makers), so no matter your current allegiances, the majority of gamers have played or owned a Nintendo console at some point.
Further to this, as previous written about in my Pokemon article, the biggest driven force for Nintendo still remains as the Pokemon franchise. With consumers demanding both new & reimagined games. Which brings us to the crux (it’s pronounced, crue, the X is silent because it is French) of this rambling article: the demo for the forthcoming remakes of Pokemon Ruby & Sapphire.
The demo is extremely limited. Your character is pre-named as Orlando (you can’t customise appearance even in full game, unlike X/Y) & you can only explore Mossdeep Town as well as a few enclosed dungeons (forests, caves & islands), a few battle areas & one semi-proper quest. You interaction with only a few characters, mainly the Pokemon League Champion Steven but cameos from other major characters (gym leaders) appear too. This is all to get you a taste of the new game, showing off the improved graphics (improved even from X/Y in some cases).
The best example of the improvement in graphics is fly mode with Steven on the back of Latios or Latias. From the back of those Pokemon, you can see the entire Hoenn region in 3D (the 3D effect automatically turns off when out of battle & cut scenes). There are heaps of other little graphical details added, such as grass rustling in the breeze & the way the long grass moves as well.
The other much hyped new feature in the demo is the ability to sneak up on Pokemon who are poking up out of the long grass (in the full game these are meant to be harder to catch monsters or ones with different move sets from the normal ones). It’s done like sneaking in pretty much any game: slightly moving the circle pad in a direct so you move slowly. I thought that this would also lessen encounters in the long grass but didn’t find that to be the case.
Unfortunately, you can’t catch any of these long grass Pokemon. In fact, the only one that you can catch is in the only proper mission, where you have to save a Mega Evolving Pokemon from both Team Magma & Team Aqua lieutenants. I was given a Glali but some people were meant to have been able to have captured a Steelix. You can Mega Evolve the Glali into a neckbearded bit of weirdness but isn’t all that great. You also fight with the top evolutions of the 3 Starters, each with the ability to be Mega Evolved as well. You can also transfer Glali into the full game, once you purchase, along with some other bonuses that you can unlock through repetitive plays (though haven’t found any other Pokemon that you can capture & transfer).
I’ve played the demo through about a dozen times now, playing missions that only take a few minutes each (mainly missions to flush a Shroomish out of some long grass without battling it). There isn’t anything special to do or great challenge, mainly just battle several basic trainers or one more special one.
In the end, the OS/RA is just to whet the appetites of eager fans & silence nay-sayers that it’s just X/Y set back in Hoenn. Which does make it kind of pointless because people have been waiting for it for so long now, they’ll already have it pre-ordered or pick it up the moment that it’s out (it won’t break street date though, the Big N is very very strict on that these days). It’s something that I already plan to get but having stuff to transfer into it upon purchase is just a nice bit of spice to an already decent meal.
With not much left to say about it, I await any flaming on providing incorrect info on the Console Wars as well as the general haters having a go (before they are deleted) as I try to conquer my Pile of Shame.